Mines Data Structure
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Name:          The name for this mine.

Description:   A string description of this mine.

Spaces:        The number of unit spaces taken up by this mine.

Cost:          The cost in Construction Points for this mine.

Tech Type:     The Tech Type that must be researched.

Tech Amount:   The tech level within the Tech Type that must be
               reached to discover this mine.

Pic Num:       The picture position of this mine in the comps.bmp
               file. All picture numbers begin with 0 as the first
               element. You can only use the pictures on the single
               row where the mines are. So the first picture on that
               line is 0 and you can have a total of 26 mine pictures.

Damage Type:   The damage type caused when a mine strikes a target.

Damage Amount: The amount of damage caused when a mine strikes a target.


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Space Empires III is Copyright 1997, by Malfador Machinations
Website:  http://www.crl.com/~malfador/
